The Donald Trump administration has released a montage of blood-splattering scenes from violent video games in public commentary of recurring mass shootings in the United States.
The video went viral, viewed more than 600,000 times in less than 24 hours, but the video on the official The White House YouTube Channel was soon moved to an “unlisted” status after the upload.
The series of video clips, edited together in an 88-second YouTube video, has collected scenes from popular video games including Call of Duty: Modern Warfare 2 as well as Wolfenstein: The New Order, Dead by Daylight, Fallout 4 and Sniper Elite 4.
Those who subscribe to YouTube’s ‘Restricted Mode’ are unable to watch the video with graphic scenes of blood and gore, including beheadings, stabbings and men unleashing fire on bystanders in an airport.
The video was released after Mr Trump held a roundtable with video game industry executives, Republican members of Congress, conservative activist Brent Bozell and founder of the Media Research Center and anti-media pressure groups and advocates, on Thursday (US time).
The White House said the meeting was an “opportunity to discuss violent game exposure and the correlation to aggression and desensitisation in children” following the shooting massacre of 17 students and adults at Marjory Stoneman Douglas High School in Parkland Florida last month.
Mr Trump had previously blamed video games for the school shootings and said the Internet was doing bad things to forming “young minds”.
“We have to do something maybe about what they’re seeing, how they’re seeing it and also video game,” Mr Trump said last month.
“I’m hearing more and more people say the level of violence on video games is really shaping young people’s thoughts.”
The Entertainment Software Association, a trade group representing game publishers, refuted a link being made between video games and real-world violence.
“Violent crime, particularly among the young, has decrease dramatically since the early 1990s,” the ESA statement said on its website.
“During the same period of time, video games have steadily increased in popularity and use, exactly the opposite of what one would expect if there were a casual link.”